Software Development

In addition to my full-time day job at the University of Waterloo, I've also done a lot of consulting and contract-based software development.
 
My main clients have been 3DNA and Waxworks Creative.  In my seven years with 3DNA I've done work on both the first and second generations of their desktop product, as well as working on other 3D projects.  For Waxworks Creative, I've done 3D development work on their project for Skyjack, as well as developing the databases and back-end software for clients such as AireOne and TopSecretNotes.
 
I've also done work for HoloFX and WomenWise.
 
My main strengths are in 3D computer graphics, and I was actively involved with both the early development of the VRML standard and the Humanoid Animation standard (both of which were incorportated into the MPEG-4 specification).
 
I'm a past winner of the Meckler Award for software.